AI Insights · Timothy · April 2023
Top 5 2D Realistic Games on iOS in Ireland - Q1 2023
Explore the performance of the top 5 2D realistic games on iOS in Ireland during Q1 2023, including trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 2D realistic games on iOS in Ireland demonstrated varying performance trends in downloads, revenue, and active users. Here's a detailed look at each app's performance based on Sensor Tower data.
8 Ball Pool™ by Miniclip.com saw a steady weekly revenue, peaking at around $4.5K in late January. Weekly downloads fluctuated, starting at over 3K in late December and dropping to around 1.4K in late February before rising slightly to 1.8K at the end of March. Active users showed a slight decline from approximately 59K in late December to around 52K by the end of March.
Evony from TOP GAMES INC. experienced a decline in weekly revenue early in the quarter, starting at $5.3K in late December and dropping to around $3K in mid-February. However, it saw a recovery, reaching approximately $4.3K by mid-March. Downloads were relatively low, starting at 835 and dropping to around 278 by the end of March. Active users decreased from 2.2K in late December to about 1.4K by the end of the quarter.
Zynga Poker ™ - Texas Hold'em by Zynga Inc. had a consistent weekly revenue, peaking at around $3.3K in late March. Downloads were low and relatively stable, ranging from 212 to 102 throughout the quarter. Active users remained fairly steady, with a slight increase from around 6.1K in late December to approximately 7.3K by the end of March.
June’s Journey: Hidden Objects by wooga showed an upward trend in weekly revenue, starting at $2.6K in late December and peaking at around $3.7K in late March. Downloads were minimal, starting at 131 and fluctuating to a low of 58 in early March before ending at 90 in late March. Active users showed a slight increase from around 1.3K in late December to approximately 1.5K by the end of March.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED experienced a fluctuating weekly revenue, peaking at around $3.8K in late February. Downloads were very low, starting at 85 and dropping to a single download in mid-February before recovering slightly to 162 by the end of March. Active users showed an increase from around 485 in late December to approximately 683 by the end of March.
For more in-depth insights and data, visit Sensor Tower.